/
). And from those sub-directories you may have further
sub-directories. A directory may be referred to in two different ways:
1) by its full name, or absolute name, or 2) by its relative name.
Absolute name refers to the directory's full path starting from /
winding
down the directory tree until you name the directory in question. For
example:
/players/descartes/obj/monsterrefers to the directory monster which is a sub-directory of obj which is a sub-directory of descartes which is a sub-directory of players which is a sudirectory of
/
.
The relative name refers to the name relative to another directory.
The above example is called monster relative to /players/descartes/obj
,
but it is also called obj/monster
relative to /players/descartes
,
descartes/obj/monster
relative to /players, and finally
players/descartes/obj/monster
relative to /
. You can tell the
difference between absolute names and relative names because absolute
names always start with /
. In order to know exactly which directory
is being named by a relative name, you naturally must know what
directory it is relative to.
A directory contains sub-directories and files. LPMuds only use text files
inside the mudlib. Like directories, files have both absolute and
relative names. The most basic relative name is often referred to as the file
name, with the rest of the absolute name being referred to as the path. So,
for the file: /players/descartes/castle.c
, castle.c
is the file name, and
/players/descartes
is the path.
On some muds, a file with a file name beginning with a . (like .plan
) is
not visible when you list files with the regular file listing command.
/players/descartes
and I type "ed castle.c
" (ed is the command to edit),
then it assumes I mean the file /players/descartes/castle.c
.
/
. Other directories branch off from that root directory and
in turn have their own sub-directories. All directories may contain
directories and files. Directories and files are referred to either
by their absolute name, which always begins with /
, or by their relative
name which gives the file's name relative to a particular directory.
In order to get around in the UNIX files structure, you have the
typical UNIX commands for listing files, your current directory, etc.
On your mud, all of the above commands should have detailed help commands
to help you explore exactly what they do. In addition, there should
be a very detailed file on your mud's editor. If you are unfamiliar
with ed, you should go over this convoluted file.