int drop(int silently)
In compat mode this lfun is used by the efun transfer().
It is called to check if an object wants to be moved out of
the inventory of a living object. drop() should return 1 to
prevent dropping. This is the opposite of the get() function.
That is because if drop() is not defined, it will always be
possible to drop an object.
If the object self-destructs when drop() is called, be sure to
return 1, as the destructed item surely not can be dropped.
Most compat mode LPC libraries to define one argument for
drop. If silently is true, no messages should be written.
Deprecated in LDMud 3.3 as transfer() has been deprecated.