DEPRECATED
SYNOPSIS
string make_shared_string(string str)
bytes make_shared_string(bytes str)
DESCRIPTION
Puts <str> in the table of shared strings of the game.
If the string is used by several variables/objects this
saves memory. Keys of alists and mappings are always shared
strings.
In LDMud 3.3, this function is no longer necessary: strings
are shared as much as possible anyway, and the driver automatically
converts untabled strings into tabled strings after some time.
HISTORY
Introduced in LDMud 3.2.6; following a suggestion from Tubmud.
Deprecated in LDMud 3.3.531.
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