Dokumentation zu: environment(E)

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SYNOPSIS
        object environment(void)
        object environment(object obj)
        object environment(string obj)

DESCRIPTION
        Returns the surrounding object of obj, which may be given by name.
        If no argument is given, it returns the surrounding of the current
        object.

        Destructed objects do not have an environment.

EXAMPLES
        object room;
        room = environment(this_player());

        This will return the current room you are in.

SEE ALSO
        first_inventory(E), next_inventory(E), all_inventory(E),
        all_environment(E)

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